Enter an authored arc, meet its characters and choose how to respond. Available approaches and consequences belong to that edition; your own words are supported where the story allows them.
The world page shows what you can read and where the current story ends.
Take a separate journey through a world that supports Creative. Try its available actions, follow your curiosity and keep checkpoints for another approach. Characters retain their own constraints.
Look for Creative on the world page. Its history stays separate from Story; a world in development is a preview until a playable edition is available.
A new start is a separate journey. Your Library keeps the existing one available; changing character defaults does not rewrite it.
Before you confirm
Know what a passage costs.
Some editions use generation credits. When a passage requires them, the reader shows the cost before you confirm. Authored previews can be read without generation credits.
If a request is interrupted, use the recovery controls shown for that request to check its saved status.